Dragging Client Around on2 GPU system causes full-camera to blackout on second monitor.
CompletedI have a computer with a dual GPU setup and when moving the client software to one of the secondary GPU monitors, if a camera is running in full-camera view it will black out during dragging the client window around. Move back to the primary GPU monitors and it drags fine. Hardware acceleration (on/off) doesn't seem to affect it in any way.
I don't know if that is a bug that is worth fixing, but I figured it might be something you hadn't thought about before.
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Hi Jeff Jones,
Can you check if the issue resolves when you switch from OpenGL to DirectX?
Instructions and an optional script are provided in THIS support article.
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That fixed the issue.
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Hi Jeff Jones ,
Thank you for the confirmation. Glad it was resolved.
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