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Tony Luce

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Activity overview

Latest activity by Tony Luce
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    Tony Luce commented,

    Official comment

    Hi Terance -  Nx Witness does utilize all cores in multi-core processors. We're just pointing out the power of the solution - it's lightweight enough to be able to run well even on single-core solu...

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    Tony Luce commented,

    Ah. Gotcha. Not something we can do now but I'd suggest talking to our support team to see if they can recommend some API calls that you can throw in a script to accomplish that.

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    Tony Luce commented,

    Malcom - no sir. The guard would have to grab video or images with a phone, go pro, or other type of camera and then plug that into a computer running Nx Witness in order to upload.

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    Tony Luce commented,

    Official comment

    Hi Malcom - in v4.0 we have a new feature called Virtual Camera which will allow guards to take snapshots / video and upload into Archive for use by other operators. 4.0 will be available mid-summe...

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    Tony Luce commented,

    Nicholas -  The best way to determine if a hardware device is suitable for the solution you're putting together is to test it before deploying. A few basic recommendations: Keep your Server CPU us...

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    Tony Luce created an article,

    Plugin Capabilities

    Capabilities The latest version of Nx Meta (v4.0 alpha) provides two methods for integrating intelligent video applications: Objects: accepts detected objects with bounding boxes and attributes st...

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    Tony Luce created an article,

    The Plugin Lifecycle

    When the Server starts, it loads all the plugin libraries from "plugins" directory Inside each plugin library, the server looks for "Engine factory" The Server creates an Engin...

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    Tony Luce created an article,

    Understand the Nx Meta Plugin Structure

    A plugin implements several abstract classes: Engine – it is a factory of DeviceAgents; each Engine receives its own settings set by the user DeviceAgent – a special "worker" for a speci...

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    Tony Luce created an article,

    Getting Started with Plugins

    Generate a project using CMake. Develop: implement some abstract classes and compile a dynamically linking library (.dll for Windows, .so for Linux). Compile the project using CMake with GCC, Clan...

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    Tony Luce created an article,

    Implementing DeviceAgent

    DeviceAgent is a worker for a particular camera. Key methods to implement: DeviceAgent will receive video frame-by-frame using one of the methods pushCompressedVideoFrame() or pushUncompressedVi...